Archive for October, 2009

World of Goo

via 2dboy.com … and innovative distribution models, independent thinking and development, and a pay-what you want birthday party special with interesting results (Pay-What-You-Want Birthday Sale Results) “Last week, to celebrate the one year anniversary of World of Goo’s release, we decided to run a little experiment and for one week, offer World of Goo to […]

Das Ganze ist mehr als die Summe seiner Teile

Teamgeist heißt das moderne Zauberwort und gilt als Erfolgsgarantie, vor allem in der harten Welt der Wirtschaft und im Sport. Doch innerhalb dieser oft unfreiwilligen Allianz unterschiedlichster Menschen kann die Atmosphäre nicht nur auf der fachlichen Ebene, sondern auch auf der zwischenmenschlichen gestört sein, wenn z.B. durch den Fehler eines Teammitglieds viel Geld verloren geht, […]

Informal Learning

via bdld.blogspot.com I know at least four persons that have a heavy interest in this (and no, I don’t mean the infographics by itself). Check out Donald’s ideas sometime, he’s got stuff for both traditionalists and 2.0 people alike. Posted via web from frogpond’s posterous

The fun theory

via youtube.com Simple idea sparking behavioral change … Posted via web from frogpond’s posterous

Tim Brown on thinking big in design

via andrewhargadon.typepad.com “Design thinking, in this way, is becoming a powerful frame for thinking about innovation, one that focuses on the process (innovating) and not the outcome (innovation). It’s one thing to say people should “innovate” but, because innovation-as-process is so closely associated with innovation-as-outcome (eg., a revolutionary market success), such behaviors are hard to […]