Short article by Kevin Werbach on behalf of BusinessWeek
on, well, kind of user-centered innovation:

Want a sneak peek of tomorrow’s technology? Look to generals, gamers, and fashionistas, where the real innovations will come from

Interesting how he views the big and huge organization military as kind of hothouse and testbed for innovation, I do agree in some parts … like e.g.:

Think of the Defense Dept. as an enterprise, with millions of employees, operations throughout the world, and a business that epitomizes the term mission-critical. In areas ranging from real-time collaboration to knowledge management to sensor networks, the military is pressing technology vendors to push the envelope, spawning innovations that will diffuse to other markets

However, innovation is still pushed by external organizations … and at an enormous cost … analogies for normal companies are hence limited.

Still the article is worthwile, noting that interesting things may occur at the intersection of these three groups …

SYNERGY BURST. Particularly interesting innovations occur when guns, games, and style intersect. [...] the military is extremely active in using massively multiplayer online games as training, recruiting, simulation, and collaboration tools.

[...]

if you’re interested in the business of technology, you would be wise to pay attention to a different set of customers: the generals, gamers, and fashionistas. When it comes to innovation, their decisions may be the ones that matter.

Seems reasonable to me, innovative and creative business models may emerge … so you better watch this peculiar focus area.

… if you like lists, ranking and ranting companies … you’ll like this …

They’re masters of technology and innovation. They’re global thinkers driven by strategic vision. They’re nimbler than Martha Stewart’s PR team. They’re The Wired 40

… and there’s only one german company on the list, of course its SAP … and, uh-oh can this be true … HP is missing the list, whilst IBM is up there … there’s even Flextronics … and Apple’s Number One … ?

So much for the credibility of this list, let’s hope that it will at least strenghten the value of innovation in CEOs minds … because nimble global master of technology and innovation thinker sounds great …

Interesting news from Deloitte … on the future of TV networks, [...] threatened with extinction if they don’t evolve quickly into something else:

Not so long ago, the business model for television networks around the world was simple: produce programs, broadcast them across a national network of owned and affiliated stations to a mass audience, and sell access to that audience to advertisers based on viewership.

Today, however, the situation is much more complex — and is likely to become more complex still.

and

What was previously considered “TV content” is now being burned into DVDs, time delayed by PVRs, broken into fragments, piped on demand over the Internet, downloaded into mobile devices and syndicated around the globe. Such changes are having a profound effect on the structure, dynamics and future of the global broadcast television industry, both private and public.

adding fever to the rush for new profitable business models … BMID is tracking news on this search … and developing ideas how to search while accepting its complexities …

read the summary of the report at Deloitte Touche Tohmatsu or the 16-page pdf.

Microsoft wird mit Samsung bei der neuen Xbox kooperieren, aktuelle Nachricht von Golem.de

Wieso die Ankündigung aber großspurig sein soll weiss ich nicht. Ich finde eher, dass Microsoft hier wieder einmal vieles richtig macht, die Einbindung von Partnern war ja auch schon beim Einstieg in den Spielkonsolenmarkt mit der Xbox 1 recht erfolgreich …

Meine damals angefertigte Abbildung zum Value Net der Xbox … click to enlarge ….

click to enlarge

Update: ein Zitat dazu das aufzeigt, dass Videogames längst zu einem Innovationsfeld par excellence geworden sind, habe ich bei Gossip gefunden …

“Gaming ist zu einem der primären Innovationstreiber in der Entertainment- und IT-Industrie geworden”, erläuterte Peter Weedfald, Senior Vice President für den Bereich Unterhaltungselektronik bei Samsung America. HD-TVs und hochauflösende Spiele sollen sich so gegenseitig beim Verkauf fördern.

… d.h. die Grenzen zwischen Home Entertainment und IT-Industrie verschwimmen zunehmend, bspw. auch sichtbar an den Initiativen von HP in bezug auf Media und Entertainment. In der Folge entsteht ein interessantes Spielfeld für neue Geschäftsmodelle …

Interesting article (and quote) by James Surowiecki on how organizational cultures can come in the way of innovation … leading to misery …
Remember the misled attempt of Sony to establish its very own format for compressed music … ignoring the established standard mp3 … at least they have stopped this folly … but apparently other things are uh-oh at Sony …

Companies often become victims of their own mythologies. Sony’s track record of game-changing inventions—the transistor radio, the Walkman, the Trinitron—led it to believe that success lay in self-sufficiency and absolute control. Sony’s ideal future was one in which just about everything—TVs, DVD players, cameras, computers, stereos, handhelds, digital songs—bore the Sony brand. The company became an exemplar of what’s sometimes called the “Not Invented Here” syndrome: if it wasn’t invented at Sony, the company wanted nothing to do with it.

More interesting stuff on open innovation and customer-driven innovation …

[...] With so many companies investing so much money and energy in innovation, it’s hard for any one of them to consistently outsmart the rest. And technologies are so complex that it’s impractical for a company to gather all the resources it needs under one roof. The spirit of collaboration extends to customers, too. In the new book “Democratizing Innovation,” Eric von Hippel, a management professor at M.I.T., shows that, in fields ranging from surgical instruments and software to kite surfing, customers often come up with new products or new ways of using old ones.

… that offer a new outloook on innovation … a new innovation paradigm (for Sony) … if they’d care … but will they?

read on at the New Yorker …

Found this interesting paper on the effects of p2p technology … by the Digital Media Project team at the Berkman Center for Internet and Society at Harvard Law School.

New digital technologies and the online environment pose significant challenges to the traditional business models of the music and film industries. The digital era threatens current revenue models by changing the environment in which copyright operates. To prevent unauthorized copying of their works, copyright holders have traditionally relied on practical barriers as well as their legal exclusive rights to control reproduction and distribution. The new technologies vitiating those practical barriers— peer-to-peer (P2P) services, digital compression technologies, and others— are demonstrating just how empty those legal rights may be and how poorly matched they may be with cultural norms and practice. Consumers are exploiting the exciting potential for greater interactivity and involvement with content, but also the opportunity to acquire content illicitly, and are thus finding themselves in conflict with many of those who make content possible.

It aims to

“… support policymakers’ decision making by delineating the potential consequences of policy actions in these areas. To do so, it assesses how such action would impact relevant social values and four business models representative of current and emerging attempts to generate viable revenues from digital media. The authors caution that government intervention is currently premature because it is unlikely to strike an appropriate balance between achieving industry goals while supporting other social values, such as consumer rights, the diversity of available content, and technological innovation.”

Interesting to see how different business models that employ p2p technologies are envisioned … sure, nobody will know how this turns out, still, it’s better to face the future prepared.

Forrester Research is warning IT departments of Greasemonkey … oh boy,
granted, Javascript extensions can be harmful … but the cat is out of the bag already, as eager (may I say power) users have downloaded FF and the most clever ones have also detected Greasemonkey and its benefits …

[they started] using it to streamline the way they browse. But IT managers beware: Greasemonkey will cause you nothing but headaches, and may even be a good reason to delay that Firefox pilot you’re planning.

Sticking with IE can’t be an alternative, no? IE’s many vulnerabilities should it make a no-no in any corporate environment. To me, it would rather make sense to implement trusted (intra-company) sources of Greasemonkey-Extension-Code that augment the Firefox browsers of corporate users …

read on at Forrester Research …